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KUTAY KASMAN

Computer Engineer

I build across
AI, VR/AR, and software.

explore ↓

Fig. 1 — Projects and experience

Work

  1. 01

    AI

    Vision, learning, and retrieval — machines that perceive and remember.

    • Computer Vision

      Human Activity Recognition

      Understanding human movement through dance genre classification — pose estimation, optical flow, ResNet and LSTM.

      Pose estimation · Optical flow · ResNet · LSTM · Late fusion · AIST++

      GitHub ↗
    • RAG / Retrieval

      Magazine RAG

      AI Magazine Archive

      Turning old science magazines into a searchable AI archive.

      OCR · Embeddings · Semantic retrieval · RAG · Python

      GitHub ↗
    • Machine Learning

      Match Prediction

      Football Prediction System

      An end-to-end ML pipeline for football outcome prediction.

      XGBoost · Optuna · Feature engineering · Streamlit

      GitHub ↗
  2. 02

    XR / 3D

    Placing digital geometry in physical space, precisely.

    • Spatial Perception · in progress

      KorgAi

      Industrial XR

      Connecting digital engineering models with physical objects using XR and spatial perception.

      Meta Quest 3 · Unity · OpenXR · STEP → GLB · Point clouds · ICP · RANSAC

    • 3D Systems · BİTES

      Runtime GLB Importer

      Loading 3D models at runtime instead of bundling them into the application.

      Unity · glTF / GLB · Runtime asset loading

  3. 03

    Software

    Backends, real-time systems, and products that reach people.

    • Interactive

      Lovie

      Digital Relationship Journal

      Shared notes, photos, and messages in real time — on the web and on a physical touchscreen.

      Node.js · Express · Socket.IO · MongoDB · Embedded touchscreen

    • Real-Time

      Mini Game Hub

      Real-Time Multiplayer Games

      An experiment in real-time multiplayer: shared game state and tournaments.

      Real-time communication · Game state · Tournaments

    • Backend

      Chat App

      Real-Time Messaging

      A real-time application, from backend logic through production deployment.

      Node.js · Socket.IO · MongoDB · Docker · AWS EC2 · Nginx · HTTPS

About

I'm a Computer Engineering graduate from Istanbul Technical University.

I work on projects in AI, virtual reality, and software, with a particular interest in computer vision and interactive 3D systems.

I'm currently working on KorgAi and continuing to build and explore new ideas.

Experience

  1. KorgAi

    current

    XR and spatial computing for industrial and ship inspection — aligning engineering CAD models with the physical objects they describe.

  2. ITU Visual Intelligence Lab

    Research Intern — Computer Vision

    Computer vision research at Istanbul Technical University's Visual Intelligence Lab.

  3. BİTES

    Intern

    Built a runtime GLB importer in Unity, so 3D models load dynamically instead of being bundled into the application.

Education

  1. Istanbul Technical University

    2026

    B.Sc. Computer Engineering

    GPA 3.01 / 4.00